This week in Your Parents Basement, we are web-slinging our way through entire stages! From 1996, we’re playing Spider-man: Web of Fire by BlueSky Software for the 32X.
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- 0:00 – Intro, which features the god awful, tinny title theme from the game. And somehow, it’s not the normal Spider-man theme! (For that awesome track, go here.)
- 41:15 – Emails! The boys talk steampunk, Blade Runner and casual games to relieve stress.
- 1:09:00 – Snifferoo. Next week, it’s an anniversary celebration!
– According to Price Charting, Web of Fire is one of the costliest games that was available commercially. The loose price is $207, or $405 for the box and manual, and up to $575 for a “new” copy.
Would you kindly read these news stories?
– The U.S. never got the SNES game The Amazing Spider-Man: Lethal Foes. Until now! A translation patch is out for the Japanese ROM, which is said to be one of the few 16-bit licensed games that didn’t suck. It was done by kepeb.
– Jacob Kauffman of an Arkansas NPR station has a cool interview with Dona Bailey, one of the few female programmers for the Atari 2600 and the creator of Centipede.
– From Sonic Retro and other sites, a lost arcade game, Waku Waku Sonic Patrol Car, is going to be preserved soon via backup means. The game itself isn’t all that good, but hey, it’s a neat bit of history.
– Amanda Bell of MTV.com has a collection of modern songs done by the ole Game Boy.
– The Local Voice of North Mississippi has a piece on Daniel Lee Perea, who’s an expert NBA Jam player and who holds 72 different video game records. You can read it here.
– Jonesing for a modern day version of Myst? Then the long-developed The Witness might be up your alley. It finally has a release date of January 26.
-Hey, speaking of Myst… It was released on this day in 1993. If you didn’t catch our episode on it, along with special guest Jovial Jackee, check it out here.
– In an actual bit of history, on that day in 2002 Rare was purchased by Microsoft for a reported $375 million. Thus began an “interesting” phase for the company, as games have generally slid in quality and sales since that time, instead of being a killer first-party developer for Microsoft.
– Speaking of weird departures from established standards and practices… Star Fox Adventures came out 13 years ago for the GameCube, between Sept. 22 and Sept. 27, depending on the country. It took Star Fox into the area of Zelda games, and away from traditional space shootin’. And another shameless plug! Check out our Star Fox and Star Fox 64 episode here.
– Ico, a well-respected, unique puzzle platformer, came out 14 years ago for the Playstation 2. It was considered one of the games of the year.