The weekly news, it went away for a while, but now… It’s back! For now, at least. Some clayysssiiicccc game headlines from around the web. If you have a tip, send it to firstname.lastname@example.org!
- If you were into roms and what not, always deleting after 24 hours of evaluation like a good sweet baby boy, you were probably sad that EmuParadise closed last week. Owen S. Good of Polygon has a good, deep look at why it closed.
- Matt Gander of Games Asylum has an interesting tale on two incredibly late-in-life system releases: Primal Rage for the Sega Saturn, and a Smurfs game for the 32X. You can read his piece here.
- Den of Geek has a list from Matthew Byrd of 25 underrated video game soundtracks. There are some good ones in there, like Earthworm Jim and Earthbound.
- From Gamesindustry.biz and several other sites, surprisingly, the Crash Bandicoot re-release and update is #1 for a seventh consecutive week in the U.K.
- The Gamer has a list of 30 impossible Playstation cosplays, although honestly, half of them seem pretty doable to me. Past YPB “favorites” like Coco Bandicoot are included.
ON THIS DAY (OR CLOSE TO IT!) IN VIDEO GAME HISTORY…
- Electronic Arts acquired Westwood Studios, makers of the Command and Conquer series, in 1998. At the time, the purchase was reported as for $122.5 million. The company was shuttered in 2003 when later games didn’t meet sales expectations.
- In 1993, Dune II came out for the Sega Genesis. You can listen to our show on it here!
- In 1998, the first game of the Tom Clancy’s Rainbow Six series came out.
Video game history information comes from GameFAQs and Moby Games. When possible, we attempt to link to original sources for all reporting, and we don’t typically link to stupid multi-page galleries. And as always, if you’d like to support the show, do so via our Amazon link.
First, some important show-related news! You can now support us whenever you’re making a purchase on Amazon. Got something to buy? Do it via this link, and we’ll get a cut of your sale, at no extra cost to you. It can be for any goods, even non-vidya game stuff, and we’d definitely appreciate it! (Let us know if you make a purchase, and you’ll get a shout-out on the show. ❤ )
Surprisingly, even though we’re now in the dog days of summer, it was a great week for news. The biggest of which…
– A prototype of the 1991 collaboration between Nintendo and Sony on a CD-based system has been unearthed [right]. Polygon’s Brian Crecente had a good interview with the guy who found it, and that’s also where the picture comes from. That system eventually became the Playstation. (And to hype that Amazon thingy once again, there is an awesome breakdown of the rise and fall of Sega, and how Sony’s Playstation factored in, via Console Wars.) Some folks online aren’t convinced the prototype is real, but no one official has come out strongly to refute it.
– Speaking of failed Nintendo projects, Jon Fingas from Engadget details how Project H.A.M.M.E.R. became vaporware over the course of six years of painful development.
– Have you ever played Missile Command, Centipede or Asteroids and thought, “Man, wouldn’t this be cooler as a graphic novel???” … Okay, me neither. But hey, Dynamite Entertainment has you covered, via an article from UK Wired’s Matt Kamen.
– A neat feature, if you like readin’, from Matt Gander at Games Asylum. In “We’ve Got Issues,” he covers the Dreamcast magazine wars of the United Kingdom.
– I must begrudgingly give credit to Food and Wine’s millennial section for featuring “the ultimate bar setup for Nintendo nerds.” It includes Mario pipe shot glasses, Legend of Zelda ice cube trays and NES Zapper bottle openers.
– The Wizard’s Castle was released in 1980. Like many other games “featured” in this here blog in July, well, there really wasn’t much to choose from in terms of releases. However, the awesome CRPG Addict has an exhaustive review of the game available. It should not be confused with the wonderful Home Movies episode “The Wizard’s Baker.”